Drew's Arcade

Every game Drew and Claude have made, in one place. Tap Play. The game opens full screen, and your browser's back button brings you here.

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Prismfall

Best on iPad

Neon roguelike: auto-fire plus charged shots, skill fusions, branching rooms and four bosses.

Code: github.com/drewosi/prismfall (private)

Play

Pocket Links

Best on iPad

Pixel golf with a swing meter, a pro shop and creature buddies you raise for rival duels.

Code: built file only, Claude project "Side Projects" (also live at golf-k7q2m9xa.pages.dev)

Play

Pocket Golf

Best on iPad

Four themed pixel mini-golf courses, a daily hole and a 36-hole Grand Tour.

Code: Claude artifact (private), Claude project "Side Projects"

Play

Wreath Rush

Best on iPad

Slide a wreath along the bench, catch the right trimmings for each order and dodge icicles.

Code: github.com/drewosi/wreath-rush (private)

Play

Ember Graze

Best on iPad

One-button arcade: the only way to score is to skim past the thing that kills you.

Code: Claude artifact (private)

Play

ENSO

Best on iPad

Calm one-tap ring runner. Swap lanes, and graze marks at the last second for bonus points.

Code: Google Drive enso.html (Phaser 3)

Play

ALIBI

Best on iPadLink coming

Sixty seconds to interrogate an AI suspect. Catch the lie, then accuse or clear.

Code: github.com/drewosi/alibi (private)

Play Link coming

OVERHEARD

Best on iPadLink coming

Do one small deed a day, and the townsfolk gossip a warped version of it overnight.

Code: github.com/drewosi/overheard (private)

Play Link coming

GHOSTLINE

Best on iPadLink coming

One golf shot a day, flying alongside everyone else's ghost balls.

Code: github.com/drewosi/ghostline (private)

Play Link coming

TELL

Desktop only

First-person 1v1 duel: read the uncancellable windup, bait it with feints, punish the recovery. About an 88 MB download.

Code: github.com/drewosi/tell (private, Godot)

Open TELL (88 MB) ↗

In development (not playable in a browser yet)

HANDOFF

In development

Relay platformer: play 20 seconds, and the next stranger continues from your exact frame.

Code: github.com/drewosi/handoff (private, Godot)

Not playable in browser yet

ONE ROOM

In development

Everyone builds one shared fortress, 5 blocks a day. A monster wave hits it at midnight.

Code: github.com/drewosi/one-room (private)

Not playable in browser yet

HYPERWAVE Comic Chaos

Desktop only

Comic-ink neon platformer with punchable dummies, comic-panel replays and AI neighbors you can talk to.

Code: github.com/drewosi/Hyperwave (private, Godot)

Not playable in browser yet