Prismfall
Best on iPadNeon roguelike: auto-fire plus charged shots, skill fusions, branching rooms and four bosses.
Code: github.com/drewosi/prismfall (private)
Every game Drew and Claude have made, in one place. Tap Play. The game opens full screen, and your browser's back button brings you here.
Neon roguelike: auto-fire plus charged shots, skill fusions, branching rooms and four bosses.
Code: github.com/drewosi/prismfall (private)
Pixel golf with a swing meter, a pro shop and creature buddies you raise for rival duels.
Code: built file only, Claude project "Side Projects" (also live at golf-k7q2m9xa.pages.dev)
PlayFour themed pixel mini-golf courses, a daily hole and a 36-hole Grand Tour.
Code: Claude artifact (private), Claude project "Side Projects"
PlaySlide a wreath along the bench, catch the right trimmings for each order and dodge icicles.
Code: github.com/drewosi/wreath-rush (private)
One-button arcade: the only way to score is to skim past the thing that kills you.
Code: Claude artifact (private)
PlayCalm one-tap ring runner. Swap lanes, and graze marks at the last second for bonus points.
Code: Google Drive enso.html (Phaser 3)
Sixty seconds to interrogate an AI suspect. Catch the lie, then accuse or clear.
Code: github.com/drewosi/alibi (private)
Do one small deed a day, and the townsfolk gossip a warped version of it overnight.
Code: github.com/drewosi/overheard (private)
Everyone builds one shared fortress, 5 blocks a day. A monster wave hits it at midnight. (Demo: your fortress, bot neighbors.)
Code: github.com/drewosi/one-room (private)
Relay platformer: play 20 seconds, and the next runner continues from your exact frame. Touch controls built in. About a 10 MB download.
Code: github.com/drewosi/handoff (private, Godot)
One golf shot a day, flying alongside everyone else's ghost balls.
Code: github.com/drewosi/ghostline (private)
First-person 1v1 duel: read the uncancellable windup, bait it with feints, punish the recovery. About an 88 MB download.
Code: github.com/drewosi/tell (private, Godot)
Comic-ink neon platformer with punchable dummies, comic-panel replays and AI neighbors you can talk to.
Code: github.com/drewosi/Hyperwave (private, Godot)